Decision Chapter 6: Linear Programming

11 flashcards · Mathematics · by TheoTyson

  1. Decision Variables

    The numbers of each of the things that can be varied.

  2. Objective Function

    The algebraic expression to be maximised or minimised.

  3. Constraints

    Things preventing you from using an infinite number of each of the variables. They are in the form of inequalities.

  4. Feasible Solution

    Values for the decision variables that satisfy each constraint.

  5. Feasible Region

    The region that contains all of the feasible values.

  6. Optimal Solution

    The feasible solution that meets the objective (maximised or minimised).

  7. Formulate a Linear Programming Problem

    Define the decision variables. State the objective and objective function. Write the constraints as inequalities.

  8. Shading on a Linear Programming Graph

    Shade any areas of the graph that fail to satisfy any of the inequalities.

  9. Objective Line Method

    Make a line parallel to the objective and find the first point for a minimum, and the last point for a maximum.

  10. Vertex Testing Method

    Find the coordinates of each vertex of the feasible region. Evaluate the objective function. Select the vertex that gives the optimal solution.

  11. Solutions with Integer Values

    Consider points with integer values that are closest to the optimal vertex.